It feels like a lifetime ago that I was peeking over Patrick’s shoulder and being a lurker behind him as he went through his CoETaIL. It seems like a long time ago that I made the decision to take the course myself. Yet it is not that long ago (I am just in a different country and that all seems far away.) And now… this is my final blog for my CoETaIL course. I feel both happy and sad. I know that I will be going back through all my posts and links to reread and revisit thoughts and ideas. I look forward to having the flexibility to do it on my own, yet know I will miss the structure.
Thank you to my husband and daughter for all your patience. Thank you to Patrick, who encouraged and inspired me to take this course, Thank you to Shaza and Danieal, who agreed to go with me on the journey. Thank you to Rebekah who was always supportive, understanding, and kind. To my cohort, those who I realized were in my cohort and those who I thought I just found on Twitter on my own accord (ha!), I appreciate all the comments and time you took to read and respond to my blogs, tweets, emails, chats etc. Thank you COETAIL. I have loved this experience.
So… My final project…
Before you watch my video, please know that I came across a few roadblocks and have not been able to implement my plan yet. This was disappointing to me, but I am super excited to roll out my newest plan in February.
I edited my video and took out the part with the student goals… I felt it was too long. This is the part of the script I took out:
I have 2 main goals:
- MYP Design Cycle
- ISTE Standards
In terms of the MYP Design cycle, I want the students to understand and have experience moving through the cycle. This is new to them, so exposure and practice is the key. Having them move through the cycle each time they create movies is perfect. Their daily reflections help me to understand their connection to and understanding of the cycle.
As far as the ISTE Standards, this course can hit a LOT of the standards and I felt like the ones to focus on are:
Empowered learner standard 1c and 1d
As they create films, they get feedback from peers which assists them in moving forward with their skills and understanding. As they do this, it helps them e more facil with different types of software and operational concepts that are used across technologies, platforms and software. IT helps them to adapt and use new technology as they come across it.
Digital Citizen 2C
Creating their own digital content is part of the course. They can use content that is already created as long as they abide by the copyrights and cite properly. I also ask them to put their own Creative Commons licenses on there as they create and upload content.
Knowledge Constructor 3a and 3 D
As they are learning how to make their movies, and accompanying music, they do research. They research ideas, research usable music and learn basic copyright laws. They learn how to find good sites and share those with peers. Making content and moving through the Design Cycle, they come across problems and have to solve them. Often they have to research the problem in order to solve it.
Innovative Designer 4a, b, c, d
This is really the meat of the course. The students move through the MYP Design Cycle to create their stop motion films. Each movie is a learning experience that they can choose either to remade or to redesign or to completely start from scratch. They identify the problems and find solutions to rectify them.
Creative Communicator 6 a and 6b
As mentioned, they must choose the appropriate software to execute their movies. Some have chosen to take photos and import them to movie software on their laptops while other students have chosen to download Stop Motion software to use. They are allowed to remix music or to recreate ideas from movies or books as long as they follow copyright laws.
Post thoughts on my video
OK, full disclosure, I am not the only one who teaches this class. There is another newbie who is teaching it too. I have been sharing all my plans and ideas with him. He is on board to try too. As I plan, he has been my sounding board. He has piped in with some ideas, but he is really overwhelmed with his own job too so although he is not a planning partner, he is definitely an implementing partner. I look forward to comparing his experience and mine to see how it evolves with our implementation and participation with gaming. I also look forward to presenting at our school SIPS Presentations(tiny sips of information) with him to share our experience with gamifying our class.
It is hard to say what the biggest thing I have learned it… I have learned so much. If I have to say one ONE thing… I guess I will say that it’s that the kids are the ones who are going to be my biggest teachers. The Kids are going to help me make my class game better and better. And I can’t wait.